banner



Can I Use Oculus Controllers On Vive

VRcollab is uniform to HTC VIVE Serial, HTC Cosmos, Oculus Rift Series and the Windows Mixed Reality (MR) Series. The hardware for controllers may be different in form but the general principles of VR control stay the same in VRcollab.

Full general Principles

Right VR controller is similar to a mouse :

  • Correct Laser is similar to mouse cursor
  • Right Trigger is similar to mouse left click
  • Select: Point right laser on object / icon, click correct trigger one time
  • Elevate & Scroll: Signal right laser to slider / list, hold right trigger and move right hand
  • Moving VR Pop-upward: Indicate Correct laser at top bar, hold trigger, move correct hand

HTC VIVE Controllers

HTC VIVE CE and HTC VIVE PRO use similar controllers, the following are the general principles of using the HTC VIVE Controllers in VRcollab:

HTC VIVE Controller Diagram

Note that the controllers come in a pair and are like; 1 Left Side and ane Right Side:

  • Right ( half dozen ) - A virtual laser shoots out the top of the correct controller in the software, acts as a 3D pointer, similar to a mouse cursor.
  • Right ( 7 ) - Allows for the choice of objects, tools, moving sliders and scrolling menus, similar to a mouse left click, utilize together with the laser to select.
  • Right ( two ) - Press top half of circle to fly forward relative to caput position, and vice versa
  • Right ( 3 ) - Hold to Power on / off
  • Right ( three ) - Press in one case to go to SteamVR program, printing again to return to VRcollab software
  • Right ( i ) - Toggle tool tips
  • Left Controller - Acts as static Menu for tool selection etc.
  • Left ( ane ) - Open overlay menu
  • Left ( 7 ) - Vocalisation chat

Oculus Rift Controllers

Oculus Rift and Oculus Rift Southward use similar controllers, the following are the general principles of using the Oculus Rift Controllers in VRcollab:

Oculus Rift Controller Diagram

Note that the controllers come in a pair and are slightly unlike; ane Left Side (Ten,Y Buttons) and 1 Right Side (A,B Buttons):

  • Right ( Above Trigger ) - A virtual laser shoots out the top of the correct controller in the software, acts as a 3D pointer, similar to a mouse cursor.
  • Correct ( Trigger ) - Allows for the choice of objects, tools, moving sliders and scrolling menus, like to a mouse left click, use together with the laser to select.
  • Right ( Thumbstick ) - Move Thumbstick in whatsoever direction, user will move in respective direction relative to head positioning
  • Right ( Reserved ) - Hold to Power on / off
  • Right ( A ) - Toggle tool tips
  • Left ( X ) - Open overlay menu
  • Left ( Trigger ) - Vocalization conversation

Windows Mixed Reality (MR) controllers

Windows Mixed Reality (MR) series all utilize similar controllers, only deviation is in the blueprint of the Caput Mounted Display (HMD), Windows Mixed Reality Series are manufactured by (Dell, HP, Lenovo, Acer, Samsung).

The post-obit are the general principles for using Windows MR Controllers in VRcollab:

Windows Mixed Reality MR Controller Diagram

Notation that the controllers come in a pair and are slightly different; i Left Side (Left thumbstick towards the Right) and i Right Side (Right thumbstick towards the Left):

  • Correct ( In a higher place Trigger ) - A virtual laser shoots out the top of the right controller in the software, acts as a 3D pointer, like to a mouse cursor.
  • Right ( Trigger ) - Allows for the pick of objects, tools, moving sliders and scrolling menus, like to a mouse left click, utilize together with the laser to select.
  • Right ( Thumbstick ) - Move Thumbstick in any direction, user will movement in corresponding direction relative to caput positioning

HTC VIVE Cosmos Controllers

Notation that HTC VIVE Serial and HTC VIVE Cosmos apply unlike controllers, the post-obit are the full general principles of using the HTC VIVE Cosmos Controllers in VRcollab:

HTC VIVE Cosmos Controller Diagram

Note that the controllers come in a pair and are similar; 1 Left Side (L Characterization) and 1 Right Side (R Characterization):

  • Right ( Above vi ) - A virtual light amplification by stimulated emission of radiation shoots out the top of the right controller in the software, acts as a 3D pointer, like to a mouse cursor.
  • Right ( 6 ) - Allows for the selection of objects, tools, moving sliders and scrolling menus, similar to a mouse left click, use together with the laser to select.
  • Correct ( 1 ) - Move Thumbstick in whatsoever direction, user will move in respective direction relative to head positioning
  • Right ( 2 ) - Hold to Power on / off

Can I Use Oculus Controllers On Vive,

Source: https://vrcollab.com/help/using-vr-controllers/

Posted by: backmanwhourpel.blogspot.com

0 Response to "Can I Use Oculus Controllers On Vive"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel